RPG | Shooter |

Rose Online

INTRODUCTION
FEATURES
REQUIREMENTS
SCREENSHOTS
VIDEO
WIKI
Website: roseonlinegame.com
Status: English server is Pay To Play
Developers: Faith Inc./TriggerSoft
Publishers: Faith Inc., Gravity
Foreign Servers: roseonline.co.kr, roseon.jp

INTRODUCTION

ROSE Online consists of seven vast planets. Each planet has its own set of particular characteristics and environments. Interplanetary explorers will enjoy the many different adventure scenarios that these worlds have to offer.

Objective
The goal of ROSE Online is to gain a sense of your purpose as a Visitor to this universe and take an active part in the ever-evolving storyline. Depending on your adventures and actions, you may take part in the central story or go off on your adventures.

World Concept
There are various tales, fantasies, and legends around the seven planets and many of them contain some grain of truth.

Our universe, or as it was called in the old tales, the "Sea of Souls", was a vast ocean of darkness until the goddess Arua created the seven planets. Each one of them was special and unique. However, all seven planets were created with Arua's love and they shined with the brilliance of seven stars, filling the vast ocean of darkness with wondrous light and life.

However, Hebarn, god of malice, grew envious of Arua for her creative power. He forcefully took the seventh planet and pompously named it after himself. Hebarn had become a constant threat to the peace of the seven planets as well as to the goddess Arua.

To protect the planets from Hebarn's looming menace, Arua created the Visitors, living beings to protect and inhabit the planets. They were scattered among the seven planets to bring peace and justice to the different worlds.

FEATURES

Seven Different Planets
ROSE Online consists of seven vast planets. Each planet has its own set of particular characteristics and environments. Interplanetary explorers will enjoy the many different adventure scenarios that these worlds have to offer.
War on an Interplanetary Scale
Players can form groups and compete for dominion over the seven planets. Unlike a small scale war, such as a guild war in which players fight for the possession of castles, players can take part in a huge war in which the fate of an entire planet is at stake. Once you become the king of a planet, you will have political and economic authority as ruler of that planet's government. The one who can put all 7 planets under his control will become the most powerful force in the universe.
Technological innovation and Tuning System
There are a total of 3 forms of transportation available in ROSE Online. Castle Gear which was developed to cause great damage to enemies in battles, the Cart which was developed to efficiently traverse the land, and the Flying Vessel which was developed to realize the dream of exploring outer space. It is possible to customize Carts and Castle Gears by changing parts and upgrading abilities.
Players Make Their Own Legends
The quests in ROSE Online are affected by the activities of the user community. Every change in the game, such as item price, monster spawn rate, MVP monster spawn rate or the weather, is dramatically influenced by the actions of the users. Every major event that occurs on the 7 planets is recorded on the official website. The names of characters that played key roles in these events are displayed on the official website so that their legendary deeds will be recorded for posterity.
NPC Controlled Factions
Factions differ from Clans because the faction community is controlled by NPCs rather than by the users. By joining factions, users can participate in various quests which drive the stories of the 7 planets. Every faction has a certain extent of authority on economy, politics, public orders, magic, arts and religion. Each faction has its own alliances and hostilities, and different events can occur as a result of the complexity of the relationships between factions.
Supply and Demand Economy
Materials for creating items are distributed differently in various areas. Therefore, towns in different areas possess differing amounts of each material. As a result, when a town possesses too much of one material, the price of that material goes down automatically, and when the amount of a specific material becomes lower than expected, the town immediately activates a quest which encourages users to gather the materials to balance out the economy of the town. Users can take advantage of this economy system by buying an item at a low price in one town and selling the item at higher price in another town.

SYSTEM REQUIREMENTS

MinimumRecommended
OSWindows 98/MEWindows 2000/XP
CPUPentium3 800MHz Pentium4 1.0GHz
Memory256MB512MB
Video CardGeforce2 MX 400 / Radeon 7000Geforce3 Ti 200 / Radeon 9200

SCREENSHOTS

VIDEO

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